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Chrome now blocks Flash?

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MissAshley

Inactive Cam Model
Aug 29, 2016
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Twitter Username
@M3rmaidGrrl
MFC Username
MissAshy
Streamate Username
MissAshy
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"Users will be prompted to enable Flash for those sites, otherwise it will remain disabled."
Flash most certainly is the reason SM and lots of other sites have so many issues. Its a flash based program that struggles to work on mobile devices. Most people, now over 50% are viewing us from cellphones and tablets. SM is working on it but will it be fast enough? For years now they've made sure that models stream at the highest quality possible only for us to become invisible to the most viewers. Cell Phones.
 
I assume it is because changing things costs money, and they try to maximize profits.

They need to maybe stop with the contests then if it's a money issue. Giving out $10,000 in total of prize money when that could be used to updating their platform. The fact that it's taken this long is kinda frustrating.

I have been bitching for years to streamate about updating their site for HTML5 for mobile. Last year when Pornhub released their stats it was really telling.

5-pornhub-insights-2015-year-in-review-devices-worldwide-proportions.png

sauce
 
I wish they would break out paying traffic coming from mobile devices. PH is getting all that additional traffic from Chad and Ethiopia and all, but I'm sceptical about how much those users are likely to spend on cam site models. I've peeked in on MFC on my phone for a few minutes every now and again, but I've only ever spent much time or tipped from my home computer.
 
I wish they would break out paying traffic coming from mobile devices. PH is getting all that additional traffic from Chad and Ethiopia and all, but I'm sceptical about how much those users are likely to spend on cam site models. I've peeked in on MFC on my phone for a few minutes every now and again, but I've only ever spent much time or tipped from my home computer.

I'm more interested in the rise of mobile users then desktop or laptop. Most of users I get are on mobile. Streamate doesn't even give the option to see profile or comments on mobile. Which is so fucking frustrating for the models. A lot of my regs use mobile.
 
I'm more interested in the rise of mobile users then desktop or laptop. Most of users I get are on mobile. Streamate doesn't even give the option to see profile or comments on mobile. Which is so fucking frustrating for the models.
Is their a 30 second delay in streaming with SM on mobile devices?
 
It depends on the mobile users data plan/usage, provider, and wifi.

guy is referring to the lag caused by the technology mfc uses in mobile. He's asking a legit question about whether streamate has the same issue.

http://wiki.myfreecams.com/wiki/MyFreeCams_Mobile#Video_Delay
Unfortunately, due to current limitations within Apple iOS and Android, there is a 30 second delay/latency with the mobile live video streaming. Therefore, you will find that the mobile chat room is real time while the video is approximately 30 seconds delayed. As soon as the technology exists to minimize or eliminate this latency, we will implement it immediately.

  • Chat: Real-time.
  • Mobile Live Feed: 30-40 second delayed behind chat.
  • Slideshow with HD feed: 3-5 second delay behind chat.
  • Slideshow with old system: 3-5 second delay, but refreshes only every 30 seconds.
  • Audio from Slideshow: 30-40 second delayed behind chat.
 
Streamate certainly has a lag delay you can tell it the most when in C2C voice mode. I used SM with the html5 browser a few days ago when it was on and this is still going to be an issue. The C2C features of SM ARE STILL flash just not the main broadcast window. It's the C2C function that has been hard to replicate on HTML5 and probably lead to the most delay. That's why most are going the app route on mobiles instead of trying to make themselves mobile browser compatible. The problem with the app route is both app stores don't want xxx site apps.
 
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Streamate certainly has a lag delay you can tell it the most when in C2C voice mode. I used SM with the html5 browser a few days ago when it was on and this is still going to be an issue. The C2C features of SM ARE STILL flash just not the main broadcast window. It's the C2C function that has been hard to replicate on HTML5 and probably lead to the most delay. That's why most are going the app route on mobiles instead of trying to make themselves mobile browser compatible. The problem with the app route is both app stores don't want xxx site apps.
Do you notice anything when youre not doing C2C?
 
Do you notice anything when youre not doing C2C?

It's hard to notice at times but it's there depending on the model.

There's also Photon Flash Player.

The reason you don't want flash on your phone in the first place is because it's CPU intensive and drains the battery. Also it's not encrypted.

One reason sites have a hard time switching to HTML5 is the need for SSL certs and having the entire site encrypted. This is expensive and you need more verified code which is why it takes them so long. Also using SSL certs locks your server down to a location so it's easier for people that want to censor you to block you.
 
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Speaking of SSL and Chrome, very soon WordPress will only work with host that have an SSL certificate. And the All Mighty google will favor SSL certificates even more than before. So if you have a wordpress blog you are going to need an SSL certificate in order to stay competitive.

https://wordpress.org/news/2016/12/moving-toward-ssl/
 
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Why are camsites behind Youtube and Dailymotion in adapting to HTML5?

- because those two sites have the money and staff to dedicate to this move
- because they (specially youtube) have a lot of influence on the HTML5 standard and had their own reasons to do so (in Google's case, it's because Flash is extremely insecure and they believe in getting rid of it to increase Chrome's security).
- because their use case is simpler (just video playback), while cam sites also need to deal with video ingestion (live video is still a minority of Youtube's content.. Plus, they require the use of external encoders for that case).

On top of that, there's the issue that for the majority of the internet there wasn't a really compelling reason to move to HTML5 since it just worked with Flash. Now, the tides are turning - mobile clients are becoming extremely popular and Flash is on the way to being officially killed. Some sites were aware of those two things becoming a reality and started moving early, while others are waking up to this notion only now.

One reason sites have a hard time switching to HTML5 is the need for SSL certs and having the entire site encrypted. This is expensive and you need more verified code which is why it takes them so long. Also using SSL certs locks your server down to a location so it's easier for people that want to censor you to block you.

Incorrect:
- you don't need "verified code" - for example, on my http/mail server, it's around 5 lines of configuration per service required. And even if I were the one writing the code, it requires just a few more lines of code that I could easily copy/paste from stackexchange.
- SSL doesn't lock you to a location, unless the site operator was naive enough to request a certificate with the IP address instead of hostname. Usually certificates are based on the hostname; you can also get a wildcard certificate which applies for all hostnames that match a pattern (for example, Google's certificate is for '*.google.com' instead of just 'www.google.com'). And you can also add multiple hostnames to a certificate (also using google as an example, they have '*.google.com' , '*.google.com.br', '*.youtube.com' and more on the same certificate).

Also, I believe that you don't *need* SSL for html5 video playback: it is a 'nice to have', not a 'must have'. Although there's a strong push from Google and others to move the web to be completely encrypted (thanks, NSA), with the HTTP2 standard requiring encryption always.

The thing you have right is that it's expensive, but even then not much - it requires additional CPU power, but the latest processors have encryption support on their instruction sets which reduces the cost by quite a lot - at work we enabled SSL for all users and it meant an average 10% CPU utilization increase, which is reducing as we move to skylake processors (and soon kabylake) which are even more optimized.


That wiki is quite misleading - the problem with lag is not because of mobile limitations, but how they have implemented mobile support for now. From what I can see without access to the broadcaster, basically they have two serving paths:
- desktop users get the raw video feed from the broadcaster, so the only lag there is the time it takes to send the video from the model's computer to MFC's servers and then to the users.
- mobile users on the other hand get a re-encoded video feed, which is what adds the extra lag. (The part I cant confirm is where this re-encode is done - either in the model's computer or on MFC's server. One way to test would be disabling mobile feed on the broadcaster and comparing CPU and bandwidth utilization).

There are ways to solve this, but it requires a lot of work on MFC's side to ensure that both desktop and mobile get the same video feed - at that point they will have the same amount of lag.
 
Most of users I get are on mobile. Streamate doesn't even give the option to see profile or comments on mobile

I really wish they would change this, it's frustrating to not be able to just refer everyone to my profile when they ask what kind of shows I offer, and we have to sit there playing 20 questions. (though part of this could be solved by members saying what they're looking for outright instead of beating around the bush)
 
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If the cam isn't
I really wish they would change this, it's frustrating to not be able to just refer everyone to my profile when they ask what kind of shows I offer, and we have to sit there playing 20 questions. (though part of this could be solved by members saying what they're looking for outright instead of beating around the bush)

I am always playing "Yes that is me in my profile photo." If they allowed photos, they would have more proof.
 
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(The part I cant confirm is where this re-encode is done - either in the model's computer or on MFC's server. One way to test would be disabling mobile feed on the broadcaster and comparing CPU and bandwidth utilization).
I'm pretty sure this would have to be done on MFC's side, since most models only use the web version, and no browser is going to transmit 2 streams.
 
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@Guy Chrome and other browsers already support HTML 5 which includes mp4 playback. Youtube has had native html5 support including video, for a while.

myfreecams already supports mp4 playback. it's what they use on many tablets and phones. They just currently push flash for some reason. It should be easy for them to push mp4.

@weirdbr Right now they do a platform check. If mobile push mp4 feed, if desktop push flash. They just have to modify the condition, so chrome gets the mp4 feed. It's like 1 line of code. Though that will put more demand on mp4 servers.

Every one has known flash is on the way out for a long time. Clearly MFC know this, because they have mp4 in place. Personally I think the lag on mp4 is intuitional. They want people to use flash as long as possible. And the lag helps push people to the cheaper flash video.

Maybe with this change, they'll give in, and start promoting mp4 out of necessity.
 
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