Ok so after playing a few 1v1 rounds against AI (on easy, even) I'm starting to see what my downfalls are. I need some help. And explain this at a noob level if you can. Even though I've played WC2 and 3, I never got really good at this.
1. What is the easiest way to start making my army faster? In most scenarios, the enemy has a small group attack me when I've barely made a few basic fighter units. I think I focus a lot on getting drones/scvs working at the very beginning and probably delay making fighters until too late, but it seems without all the minerals/gas/supply depots/pylons I can't get any fighter units created.
2. I learned the MMM for my basic army structure for Terran, but what is the best combo for Protoss? Also with MMM seems I don't have enough fire power against enemy flying units. Should I be adding flying fighters to that or just a shit-ton more marines?
3. It seems really unbalanced that Protoss drones don't have to actually construct units, whereas SCVs do. Seems like it creates faster mineral/gas production unfairly. Is there something that offsets this, or is this just an advantage that Protoss have?
4. When I finally get my army to a good size to attack, what defenses should I leave in place at the base? Or is it best to just take everyone and go with "the best defense is a great offense" tactic?
I will think of more, I'm sure, but any help on this now is appreciated! I need to get better before I really start playing 1v1 or 2v2 with anyone
1. What is the easiest way to start making my army faster? In most scenarios, the enemy has a small group attack me when I've barely made a few basic fighter units. I think I focus a lot on getting drones/scvs working at the very beginning and probably delay making fighters until too late, but it seems without all the minerals/gas/supply depots/pylons I can't get any fighter units created.
2. I learned the MMM for my basic army structure for Terran, but what is the best combo for Protoss? Also with MMM seems I don't have enough fire power against enemy flying units. Should I be adding flying fighters to that or just a shit-ton more marines?
3. It seems really unbalanced that Protoss drones don't have to actually construct units, whereas SCVs do. Seems like it creates faster mineral/gas production unfairly. Is there something that offsets this, or is this just an advantage that Protoss have?
4. When I finally get my army to a good size to attack, what defenses should I leave in place at the base? Or is it best to just take everyone and go with "the best defense is a great offense" tactic?
I will think of more, I'm sure, but any help on this now is appreciated! I need to get better before I really start playing 1v1 or 2v2 with anyone