I agree with your points and I think we are talking about different aspects of this. The original proposal was that a public free webcam show is like a free to play game. I am making the point that in a F2P game you get a different visual and auditory experience completely based on whether you pay or not. In a public webcam show, the video feed going to the freeloader is more or less identical to the video feed going to the tipper.
In the case of your shows, there might be private chats or other exchanges that represent "value-add" for the tippers, and that is great, and nothing I am saying precludes that. For my personal sense of fairness, I would say that is not enough differentiation. Really my desire here is that people who pay nothing NOT get the same video feed that people who do pay something receive. I understand your personal sense of fairness may be in a different place.
Ladies, we aren't comparing camgirls to video games. The comparison is being made between the
business model of F2P games and public sites like CB and MFC. I think the analogy is a good one.
I think what happened to Zynga (publisher of Farmville, word with friends and a zillion other games) is a cautionary tail. The company was rising star when in went public in 2011. Zynga always focused on making it's games addictive and getting people to buy virtual stuff, rather than making their games fun. But they also increasingly focused on extracting as much as possible money from whales, rather than converting free users to premium users. Shortly after Zynga went public in their whales started getting bored with their games (or went broke). Zynga daily active users started dropping and their revenue crater along with it and now the company is struggling to keep the doors open.
Now there are certainly differences between F2P games and CB and MFC. But if anything it seems that conversion rates from free to play appear even lower on a site like CB, than on Facebook or Mobile F2P game. This may be ok for CB because CB traffic is growing while MFC traffic is at best flat.
It seems me there are several distinct experiences with CB/MFC
1. Interacting with pretty girls.
2. Watching live sex shows
3. Getting content. videos, pictures, panties etc.
4. Private interaction/special attention by models.
I've listed them in this order cause that what logically you expect to pay more for watching a live sex show than talking to a girl, and private interaction with a model would be the most expensive. As recently as five years ago public cumshows weren't technically allowed on MFC. The expectation is that you'd go to group to watch the actual cumshow. Now on MFC/CB you can watch sex shows for free, and the experience is the same between a person who has spent $0 dollars and somebody who has spent $100,000. As far as interacting with models isn't even a lot of difference between the $20 premium and $100K dude (other than 100K dudes will certainly get his jokes laughed at). There are so few talkers in most rooms on MFC now that most models will happily interact with $20 premium (and many even unmute basics) as long as the person isn't being an asshole.
As far as content goes it is not hard to find it on tube sites or other sites. It is a significant source of income for models, and is often good value to the member.
As result, I think an increasing percentage of the income on MFC, is guys tipping just because; to help finish a countdown, help them reach their rank goal, maintain camscore etc, and/or cause they are infatuated with a model. Basically, relying on the altruistic nature of a small number of people.
I fear the narrowing of the customer base (i.e. depending on whales) is a scary both for individual models as well as MFC as a whole. There seems to be very little effort made by MFC to convince freeloaders to pay for anything. or the $20 premium to spend more.