I don't have the statistics that SC has, but I suspect the Roulette Wheel is reasonably profitable, at least in comparison to the low-end stream of tips.
It's also a lot more interactive, and interesting (depending on the model's choices) from a customer's point of view. There's a chance you'll get something simple, or something that causes the model to get up and engage with the audience.
So, a Roulette Wheel in VR would be appreciated. It's got to the point where I'll have the desktop site open on a laptop, while wearing VR, which breaks the immersion quite a bit.
It doesn't even have to be a full spinning wheel. It could be a rotating cylinder, slot machine style, with the text printed on it. Or even just a "Spinnning...." text, that's replaced with the outcome.
Could this be considered please?
I would second this.
In truth the VR interface lacks a *lot*.
Typing is painful (although I cannot see any way around that), the voice to text really can't cope with my Aussie accent 50% of the time, and as
@qiaonasen says, many things from the 2D interface like roulette wheel, Battleships, Polls, Epic goal interface are not available in VR.
Also, as a Knight, I cannot mute or report users from the VR interface.
Likewise, users cannot be "tagged" in chat to respond to them specifically as can be done in 2D by merely clicking on their name.
The roulette wheel, if priced "well" with regard to the prizes offered, I have seen to be a very popular with users. but again, in VR, we cannot access it. Could an interface to both Roulette Wheel and the Epic Goal be placed below this arrangement of buttons?
The "Instant Tip" interface is a quite recent addition,so presumably the interface is not set in stone.
"Direct" Lovense control (not tip reaction) by a VR user is impossible also, but I suspect that is in Lovense's court as it is more about the control interface being a 2D page from the Lovense site.
I know the support for and development of the VR interface is no doubt complex, but SC does extract an *extra* premium from the models who stream in VR over and above the standard "50%" cut they take from all, so.... maybe making it easier for VR users to spend our tokens on things like Roulette and Epic goals woudl be good for both models and the site?